A deeper look into the world of Origins: the fall of Azoria focusing on your avatar’s skills tree
Hey everyone, we’ve got a new Game Mechanics article for you! This time we’ll talk about the Skills Tree.
As you explore the world during your adventures, there will be plenty of challenges that could be rather tricky to tackle. Whether it’s keeping a good supply of your restoration items or being able to go toe-to-toe with more powerful entities, you need an edge to keep you going.
Enter the Skills Tree! Whenever you gain a level, your character will acquire three points to put into your primary attributes and a single point that you can use to specialise your avatar..
Each tree will contain relevant improvements or downright unlock new skills/abilities. So, for example, if you fancy yourself as someone who strongly relies on crafting your own items, you can focus on the crafting skills tree to give your creations that extra oomph.
Similarly, going down the spellcasting tree will cause your spells to bring swift victory against potential foes. Efficiency is important when dealing with conflicts during your adventures after all.
Each unlockable skill can have the following requirements attached to it:
Quest - To be able to unlock the skill, you need to finish a necessary quest. It’ll be displayed as a Q icon.
Connection - Another skill from a different skill tree needs to be acquired before you can unlock it. It’s shown as an icon of a chain.
Additional points cost - Certain skills have a higher cost than regular, don’t worry though, it’ll be clearly visible before you commit your precious points.
Tree connection - To unlock the skill you need to invest a certain amount of points inside the skill tree. So for example if a skill requires 5 tree connection points, you must have invested 5 skill points inside that specific skill tree before having a chance to unlock the skill itself.
To make things simple, selecting the skill you’d wish to procure will give you a quick description about the necessary steps you need to take for it to happen. So no need to worry about “figuring” anything out, all the information is right there!
The playstyle is up to you, as always. Be hyper focused fighting machine, a careful “explorer” with a way around locks or simply a jack of all trades. The choices are yours to make and each should let you achieve success in the end! Or in the worst case scenario, enjoy yourself while spectacularly failing every single time. Adversity builds character or something like that?
In all seriousness, unless you purposefully handicap your build, you should be able to complete the game no matter your character build. Even if some parts may be tougher than the others… Choice and consequences Dreamers!
That’s it from us for now, see you next time!
About Dreams Quest
Dreams Quest is a diversified entertainment company building fantasy and dream-like content that is both breathtaking and adventurous, driving the soul to learn and explore even more.
Origins: The Fall of Azoria, is the first instalment of an open-world, action-adventure roleplaying game. Players will be confronted with a world fast deteriorating, and an existential threat facing Azoria that must be resolved. Players will face a variety of conflicts and must learn how to interact with the natural world to repair and heal what is broken.
Dreams Quest is building a unique world through mythology and story, whose sole purpose is to share ancient knowledge, to awaken the soul and to re-teach methods of healing and growth long since forgotten. The company is developing a range of content including film, TV, music and games.