Good News, it’s our dev log! Let's get you up to speed on the most recent changes and improvements.
As some of you might’ve noticed, when playing games you can come across NPCs that aren’t very keen on interacting with you. Well, except for trying to fight you. So we’ve added some bits to make sure you’re capable of “smoothing” out the disagreements that you and these NPCs might have.
One of these is Combat Strafing. Whenever you’ll pick a target, your avatar will face that enemy while allowing you to move around in any direction. This should give you more mobility, especially when facing multiple opponents.
To keep up with the challenge, the AI had improvements in tracking and dealing with your highly mobile character. So don’t expect an easy ride!
There were some minor animation fixes to sort out for ranged modular staff attacks, which are sorted out now. Nothing standing in the way of blasting your enemies from afar!
Other than these, here’s a short list of other most recent additions/improvements:
Well, we’ve kept you here long enough.
See you soon in our Game Mechanics article!
About Dreams Quest
Dreams Quest is a diversified entertainment company building fantasy and dream-like content that is both breathtaking and adventurous, driving the soul to learn and explore even more.
Origins: The Fall of Azoria, is the first instalment of an open-world, action-adventure role-playing game. Players will be confronted with a world fast deteriorating, and an existential threat facing Azoria that must be resolved. Players will face a variety of conflicts and must learn how to interact with the natural world to repair and heal what is broken.
Dreams Quest is building a unique world through mythology and story, whose sole purpose is to share ancient knowledge, to awaken the soul and to re-teach methods of healing and growth long since forgotten. The company is developing a range of content including film, TV, music and games.
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